Today I have a lot of content for you to watch! No snakey news! As this is getting quite popular I might call those e-mails Game Design Smorgasbord 😉
Recommendations
Here’s an interesting piece on why are visual novels suddenly so popular.
Addy Osmani says: “Write about what you learn. It pushes you to understand topics better.“. I think we all know that, but this is something worth reminding.
Mark Brown on detective games, as usual very analytical and worth watching!
Thomas Brush on his experience with development hell. But the most interesting part of it is the concept of Trinity Hook! Something I will return to later. Enjoy!
Conrad from Conradical shares what games should one do at the beginning of your game dev path. Certainly something worth watching. And something that requires an article. But that is for another day.
Here’s another recap material. Although, if you’re a developer like me, you won’t learn much. Still, it’s worth highlighting, because it’s better to learn this sooner than 20 years from starting programming 😊
Some thoughts about solo developing games.
One Day in the Life of a Game Developer. Funny.
Something tells me Baldur’s Gate 3 is not the only game we should sing songs about - Large scope "necessary" for CRPGs says Rogue Trader creative director
Here’s an indie gem I recently added to my wishlist - Dave the Diver, but the link is actually about its design :-)