How to create an asset flip and why? | Wannabe Indie Gamedev #43
Hacks for learning, productivity, having work-life-passion balance and finally game development!
Someone once told me that one should not start with their dream game. And many people told me that I will hate my first game soon enough. Or even hate every game I make soon after I make it.
Scary, isn't it? I do want to make some simple classics at first to learn my tools, but what then? How to keep my mouse/keyboard and imagination sharp? Should I jump…
Keep reading with a 7-day free trial
Subscribe to The Solo Gamedev to keep reading this post and get 7 days of free access to the full post archives.