A Fast One | Gamedev Dairy #80
Hacks for learning, productivity, having work-life-passion balance and finally game development!
Today’s issue will consist only of recommendations as my workload for this week was… well, big. I’ll do better next time! 😉
Recommendations
How Darkest Dungeon II's developers evolved their Early Access process
Mark Darrah explains why there is no idea guy position in a game dev company. Many people should watch this, many unfortunately won’t.
Mark Brown on how Nintendo tackled Breath of the Wild’s Open World design.
Funny video by Mark Manson on How to Get Ahead of 99% of People (Starting Today)
If you’re interested in AI (who isn’t these days? 😉) maybe you'll be interested in the AI Product Report Newsletter.
Funding games on Kickstarter might not be hype right now, but it’s still doable.
Puzzle Level Idea Strategies! MUST READ!