The Solo Gamedev

The Solo Gamedev

How Inside makes choices intuitive | Wannabe Indie Gamedev #50

Hacks for learning, productivity, having work-life-passion balance and finally game development!

Maurice Klimek's avatar
Maurice Klimek
Oct 17, 2022
∙ Paid
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And only after writing it I realized it's the 50th issue!

TL;DR

  1. Playing Inside

  2. The invisible hand of narration

  3. How do games do it, and should they do it this way?

  4. Can we use it to redesign an RPG?

Playing Inside

I recently finished Inside, a game that should be taught in gamedev schools when discussing building atmosphere, storytelling using the background, an…

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