I can relate to this, as I was stuck in tutorial hell and purgatory for many, many years. As one that suffers from perfectionism it's a hard spiral to break from. I don't know much about coding or making games but for me its constantly telling myself "finished not perfect" has helped or "let it go, come back later". Usually when I see the cycle start more often than not I need to stop what I'm doing and go outside.
Hard for me to say, I find game dev interesting but I would have no idea where to start, as much of it is foreign to me. I find that you tackling it is impressive.
I can relate to this, as I was stuck in tutorial hell and purgatory for many, many years. As one that suffers from perfectionism it's a hard spiral to break from. I don't know much about coding or making games but for me its constantly telling myself "finished not perfect" has helped or "let it go, come back later". Usually when I see the cycle start more often than not I need to stop what I'm doing and go outside.
I think learning how to draw is even more complex than learning how to use a game engine...
The amount of things one needs to comprehend to do the minimum viable thing...
Hard for me to say, I find game dev interesting but I would have no idea where to start, as much of it is foreign to me. I find that you tackling it is impressive.
Thank you!
Good points that can apply to most self-learning situations.