Not long ago, an interesting video on the gamesfromscratch channel appeared describing the engine framework behind the hit of recent months - Balatro!
Interesting! The Wiki is a bit messy, but I see there are some good third-party tutorial sites.
Lua being an industry standard older than C# (wonder if it still is...) also seems a good approach. Although after reading how much work you have to put to make a game in a framework... I'm a little bit distanced :D
Interesting! The Wiki is a bit messy, but I see there are some good third-party tutorial sites.
Lua being an industry standard older than C# (wonder if it still is...) also seems a good approach. Although after reading how much work you have to put to make a game in a framework... I'm a little bit distanced :D