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It seems there's no clear line between solo and team gamedev. If you use assets made by others or AI-generated ones, are you still considered a solo developer? What about using third-party addons that handle half the work? And if you frequently ask AI for help, is it still solo? Even if most of your game relies on tools and assets created by others? Is vibe coding also solo gamedev since you don't need anyone else's help?

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6dEdited

To me solo devs are those that take action to bring their vision to reality.

And yeah, you can do everything yourself... but why? Why not use tools, why not use different ways of reaching the end goal? A paid contractor for a few assets can be a tool. As long as you are the driving factor, the initiator, the one with the vision, the one bringing everything together and building the final product... you still are a solo dev.

Yet... I get your point, if other people become an intrinsic part of the process of creation, and not just a paid contractor for a few assets, this becomes more than just a solo dev game. This is where we need to spot the difference, this is where we find the fine-line between a true solo dev and a lie.

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