Many excuses topics are still to be tackled in this newsletter. But frankly, I’m so overloaded with work that my work-life balance is currently on hold.
And since I know you’re waiting for this newsletter, I’d like to give you some premium content (not mine) you should watch!
First, Mark Brown from Game Maker’s Toolkit shares 10 Game Design Lessons from 10 years of running his channel. You can read it on Substack, as Mark transcribes his videos as a newsletter as well. Lesson number 6 is my favorite!1
Next is Gavin Eisenbeisz answering the question Should Game Developers Make Devlogs? Very insightful video! Tempts me to watch the rest of his channel.2 I think this is a topic I will address myself, as I have some ideas about devlogs, I’d like to share with you!
And for dessert, my two favorite solo gamedevs, Thomas Brush and Tomas Sala, talk about how to make games alone in 2025!
And with this, I return to my work.
Yes! I finally used that sentence in my newsletter! :D
But I need to finish Sakurai’s channel first. Should be easy as he recently wrapped up the content.
Nice collection of game dev videos! I enjoyed the 10 design lessons one.