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InGameScientist's avatar

I get you about the selling...I'd love to buy it all but there's a limit lol

What's an ideal newsletter length for you? Like James, I try and make readers WANT to read, fully realizing that what I write about is VERY niche lol.

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Maurice Klimek's avatar

To be honest it’s more about the topic. So people selling me recipes/communities on how to succeed on Medium or on a side gig went away. Most of the gamedev related stayed, including yours. If it’s too long I just use Edge’s “read aloud” function :-)

Yours is not that long. It does requires more focus, though! Not a flaw.

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InGameScientist's avatar

Gotcha (and thank you)!

But yeah, I hear you about the topic…I do like to read a wide range of things, but sometimes the ones that sell stuff all start to sound the same.

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James Francis's avatar

Btw, I enjoy your personal insights on work/life balance and the duty of following interests. Also, I like the short newsletters. Long newsletters just drain me and lose my interest.

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Maurice Klimek's avatar

Haha, I was thinking recently that my newsletters are too short :D But then again, I just unsubscribed from many “too long” newsletters.

Thanks for the feedback :-)

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James Francis's avatar

Then I really appreciate that you keep reading AIIG! That's one of my principles: I want my readers to WANT to read it, so it has to be attractive and substantial. Ironically, to your other point, I hardly get time to play games. That's (partly) why I cover demos - I get the most value from my limited gaming time.

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Maurice Klimek's avatar

You're doing good work! Among all those Discovery Queues we have, we need aggregators who actually look at all this stuff!

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Dylan Cornelius's avatar

I hear ya on unsubscribing from newsletters that are always trying to sell you something. Even if the advice they offer is solid, the neverending sales pitch gets old after awhile.

Godspeed to you on removing your distractions!

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Maurice Klimek's avatar

Thanks, bro!

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